Game Design: Theory and Practice, Second Edition

Game Design: Theory and Practice, Second Edition

“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.


Author
Publisher Jones & Bartlett Learning
Release Date
ISBN 1449633455
Pages 704 pages
Rating 4/5 (55 users)

More Books:

Game Design: Theory and Practice, Second Edition
Language: en
Pages: 704
Authors: Richard Rouse III
Categories: Computers
Type: BOOK - Published: 2010-03-18 - Publisher: Jones & Bartlett Learning

“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimat
Game Design Theory
Language: en
Pages: 188
Authors: Keith Burgun
Categories: Computers
Type: BOOK - Published: 2012-08-13 - Publisher: CRC Press

Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to und
Game Design Theory Fundamentals
Language: en
Pages:
Authors: Tylor Chacon
Categories: Games & Activities
Type: BOOK - Published: 2017-07-07 - Publisher: Lulu Press, Inc

A no-nonsense game development theory guide that summarizes techniques and processes that game developers use every day to help them plan and execute their crea
Theory of Fun for Game Design
Language: en
Pages: 300
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2013-11-08 - Publisher: "O'Reilly Media, Inc."

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the eleme
Games | Game Design | Game Studies
Language: en
Pages: 296
Authors: Gundolf S. Freyermuth
Categories: Social Science
Type: BOOK - Published: 2015-11-30 - Publisher: transcript Verlag

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production
Entertainment for Education. Digital Techniques and Systems
Language: en
Pages: 635
Authors: Xiaopeng Zhang
Categories: Computers
Type: BOOK - Published: 2010-07-30 - Publisher: Springer Science & Business Media

This book constitutes the refereed proceedings of the 5th International Conference on E-learning and Games, Edutainment 2010, held in Changchun, China, in Augus
The Game Design Reader
Language: en
Pages: 960
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2005-11-23 - Publisher: MIT Press

Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists
Introduction to Game Design, Prototyping, and Development
Language: en
Pages: 944
Authors: Jeremy Gibson Bond
Categories: Computers
Type: BOOK - Published: 2014-07-04 - Publisher: Addison-Wesley Professional

Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C# Award-winning game designer and professor Jeremy Gibson has spent
Character-Driven Game Design
Language: en
Pages: 181
Authors: Petri Lankoski
Categories:
Type: BOOK - Published: 2011-05 - Publisher: Taik Books

How do game characters contribute to shaping the playing experience? What kinds of design tools are available for character-based games that utilize methods fro
The Craft and Science of Game Design
Language: en
Pages: 122
Authors: Philippe O'Connor
Categories: Computers
Type: BOOK - Published: 2020-12-08 - Publisher: CRC Press

The Craft and Science of Game Design: A Video Game Designer’s Manual goes into the nuts and bolts of video game development from the perspective of a veteran